Chapter 3: This Is Elysium 3: Necromancer
Chapter 3: This Is Elysium 3: Necromancer
NAME: REZAR DEATHWIND AGE: 15
CLASS: [SLAVE(LV1) (0/10)] [ MINER(LV1) (0/10)] [N/A] [N/A]
EXP: [NORMAL EXP: 0] [BATTLE EXP: 0] [QUEST EXP: 0]
TRAITS: [SON OF DEATH] [N/A] [N/A] [N/A]
STATS: [POWER(TIER 0): 6] [SPEED(TIER 0): 4] [DEFENSE(TIER 0): 5] [MAGIC(TIER 0): 0]
BONUS: [+85% TO ALL DEATH AND BLACK MAGIC] [+5% TO ALL MINING ACTIVITIES] [-20% TO RUNNING SPEED AND +100% COST TO ALL PURCHASED GOODS]
PASSIVE SKILLS ACTIVE SKILLS
MINING: BASIC LV 1
SKILL POINTS: 0
MONEY: CPR: 0/ SIL: 0/ GLD: 0/ PLA: 0
Honestly his stats were pathetic, but it was quite fitting for his 15 year old slave body. Rezar had memories of playing Elysium before as a game rather than the virtual afterlife it's supposed to be. He couldn't remember the details that were behind it, but he was able to achieve much more than this, either way it would be another very long journey to the top, heck all he even had was a single passive skill showing just how bare bones he actually was, even the slave class did not generate a skill for him, showing just how much the upload was rigged against him.
Either way there was no going back, his real body on earth would probably serve as replacement body for those very wealthy people in Elysium who would want to download back into a weak human body and feel and experience the earth in all its splendor, except of course they had unfinished business. Rezar shifted his focus back to the screen in front of him and decided to choose a class, unfortunately there was only one option available to him.
{NECROMANCER} RARE: masters of death and the soul, capable of controlling the river of reincarnation, but also great masters of plague and disease and corruption. Where there is death, there is a necromancer, and where there is a necromancer, death will follow. + 2 stat points to magic every level, +3 skill points every 2 levels/ +100% damage from light and holy magic/ +40% resistance to all elements except lightning and fire/ +40% extra damage from lightning and fire elements.
(The necromancer class has been selected; you are now an apprentice necromancer. The passive skills {Death Aura} and {Death Magic Mastery} has been generated. The active skills {Raise Undead} and {Rot} has been generated. Have gained 300 normal exp, and your magic stat has increased by 4)
(There are no more classes to be had at this time, please level up your current classes and gain more traits before coming back.)
Such was life; there wasn't really anything Rezar could do about this but to move forward with what he has. For a miner the magic stat was pretty much useless unless the class is maxed and it advances to a level where it develops active skills. However skills could also be generated, and the magic stat was responsible for that/ if likened to old rpg games, the magic stat encompassed all mental stats like intelligence, wisdom and perception, and you had to be really smart to generate new skills. But in all honesty what Rezar was in dire need of right now was physical strength, and much to his surprise and happiness, choosing the necromancer class had gotten him 300 normal exp, more than enough to raise the miner class to its mid to late levels.
(270 normal exp has been used to raise the miner class to level 9. +9 power, +4 defense. The mining passive skill has leveled up 2 times/+3 skill points)
Rezar kept the skill points, he was going to be here for a very long time, it was better if he raised all of his skills the old fashioned way, and that is by training them. He already had a head start as opposed to other slaves who started here, so while the cursed son of death trait ruined a lot of things for him; it still gave him an edge above others. At the very least it would make sure nobody bothered him as long as he kept to himself.
NAME: [REZAR DEATHWIND] [AGE: 15] [RACE: HUMAN+]
CLASS: [SLAVE(LV1) (0/10)] [MINER(LV9) (0/330)] [NECROMANCER (0/25)] [N/A]
EXP: [NORMAL EXP: 30] [BATTLE EXP: 0] [QUEST EXP: 0]
TRAITS: [SON OF DEATH] [N/A] [N/A] [N/A]
STATS: [POWER(TIER 1): 15] [SPEED(TIER 0): 4] [DEFENSE(TIER 0): 9] [MAGIC(TIER 0): 4]
BONUS: [+85% TO ALL DEATH AND BLACK MAGIC] [+5% TO ALL MINING ACTIVITIES] [-20% TO RUNNING SPEED AND +100% COST TO ALL PURCHASED GOODS] [100% DAMAGE FROM
LIGHT & HOLY MAGIC. 40% DAMAGE FROM FIRE & LIGHTNING MAGIC. 40% RESISTANCE TO ALL ELEMENTS EXCEPT FIRE AND LIGHTNING]
PASSIVE SKILLS:
MINING: BASIC LV 1
DEATH MAGIC MASTERY: BASIC LV1
DEATH AURA: BASIC LV1
ACTIVE SKILLS:
RAISE UNDEAD: BASIC LV1
ROT: BASIC LV1
SKILL POINTS: 3
MONEY: CPR: 0/ SIL: 0/ GLD: 0/ PLA: 0
Rezar closed the screen and he found himself back in front of the spire, the eyes of everyone in the plaza were looking at him, shock and animosity quite clear in their eyes. He turned to look at the polished silver spire, his image reflected back at him. His skin was still the same dark brown as with all Africans. However his hair had turned a startling shade of white and his formerly black eyes were now the deepest shades of blue, the kind that you would call unnatural.
And therein lies the problem, nothing is more feared than death, and for some reason nothing was more absolute than the death from a necromancer. For some reason the system behind Elysium wanted to keep a balanced scales between the veritable long life of its denizens, and its reply to that were traits, classes and skills that had to deal with death, chief amongst them necromancy. In a way you could say anyone with a death oriented class were the grim reapers of Elysium. The only ones capable of administering what everyone now called the (final rites) or the (true death).
And as such they were the most hated of all existences, and the easiest way for you to identify them, was by their pure white hair and dark blue eyes, and the unmistakable aura of death and decay that followed them around. And this was what Rezar had become.